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The Technique's of Arnon
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The Technique's of Arnon
+---
Technique Name: The Aura of a Dragon
Technique Origin: Neldorin.
Technique Holders: Arnon.
+ Open To Be Learned
+ Open To Be Learned
+---
Technique Type: Offence
-Attack Rating: 9/10
-Speed Rating: 7/10
-Defense Rating: 4/10
Technique Description:
By tapping into his dragon heritage, Arnon can summon a large, red aura around his body. This energy increases his physical strength and combat ability. It absorbs a lot of spiritual and physical energy to be used and leaves the user tired out afterwards. It allows him to use his magic to its full extent, forming a magical barrier to trap people when necessary.
Technique Name: Fire The Guns.
Technique Origin: Neldorin.
Technique Holders: Arnon.
+ Open To Be Learned
+ Open To Be Learned
+---
Technique Type: Offence
-Attack Rating: 7/10
-Speed Rating: 10/10
-Defense Rating: 2/10
Technique Description:
Using his ability over fire, Arnon can channel fire down to the bullets of the two pistols given to him by Demetrius Cane. The bullets fire much more quickly and the bullets hurt much more due to the flames.
Technique Name: Scales.
Technique Origin: Neldorin.
Technique Holders: Arnon.
+Not Available to be learned+
+---
Technique Type: Defence/Offence
-Attack Rating: 7/10
-Speed Rating: 6/10
-Defence Rating: 10/10
Technique Description:
When he's in severe danger, his scales spread across his body defending him from immediate attacks, such as swords and arrows. The scales that spread around his fists increase how hard he can punch someone.
Technique Name: The Aura of a Dragon
Technique Origin: Neldorin.
Technique Holders: Arnon.
+ Open To Be Learned
+ Open To Be Learned
+---
Technique Type: Offence
-Attack Rating: 9/10
-Speed Rating: 7/10
-Defense Rating: 4/10
Technique Description:
By tapping into his dragon heritage, Arnon can summon a large, red aura around his body. This energy increases his physical strength and combat ability. It absorbs a lot of spiritual and physical energy to be used and leaves the user tired out afterwards. It allows him to use his magic to its full extent, forming a magical barrier to trap people when necessary.
Technique Name: Fire The Guns.
Technique Origin: Neldorin.
Technique Holders: Arnon.
+ Open To Be Learned
+ Open To Be Learned
+---
Technique Type: Offence
-Attack Rating: 7/10
-Speed Rating: 10/10
-Defense Rating: 2/10
Technique Description:
Using his ability over fire, Arnon can channel fire down to the bullets of the two pistols given to him by Demetrius Cane. The bullets fire much more quickly and the bullets hurt much more due to the flames.
Technique Name: Scales.
Technique Origin: Neldorin.
Technique Holders: Arnon.
+Not Available to be learned+
+---
Technique Type: Defence/Offence
-Attack Rating: 7/10
-Speed Rating: 6/10
-Defence Rating: 10/10
Technique Description:
When he's in severe danger, his scales spread across his body defending him from immediate attacks, such as swords and arrows. The scales that spread around his fists increase how hard he can punch someone.
Last edited by Gareth on Tue Oct 13, 2009 12:05 pm; edited 1 time in total
Gareth- Posts : 377
Points : 56312
Join date : 2009-09-22
Character sheet
Gold: 1000
Strengh:
(2000/2000)
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