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Ashizukai's Techniques
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Ashizukai's Techniques
-[ Technique ]- Elemental Manipulation
+---
Technique Name: Fire Manipulation
Technique Origin: Unknown
Technique Holders:
+ ''Ashizukai''
+ Open To Be Learnt
+ Open To Be Learnt
+ Open To Be Learnt
+ Open To Be Learnt
+---
Technique Branch: Fire Bending
Technique Type: offence
Attack: 9/10
Speed: 7/10
Defence: 5/10
Technique Description:
Firebending is one of the four elemental Bending Arts, which utilizes the pyrokinetic ability to create and control fire. Fire is the element of power, overpowering force tempered by unflinching will to accomplish tasks and desires. However, it can also be fueled by Rage and anger. Firebending draws its power from the sun, and the first Firebenders learned their techniques from the dragons. Firebending is notable for its intensive attacking style, and general lack of adequate defense moves, although some notable Firebenders can create defensive moves. Firebenders draw their powers from the sun and other solar objects. A solar eclipse has the potential to completely negate a Firebender's power, revealing a direct connection between the sun and Firebending. Firebenders are also said to draw power from volcanic energy and lightning, though this has never been seen in the series. Firebenders use their internal body heat as a source of their bending to create fire. Caution, it is dangerous, and if used wrongly, can do serious damage to yourself and others around you.
Fire Benders can use their fire in such ways as:
Fireballs, Fire Streams, Blazing Rings & Arcs, Fire Daggers,Fire Whip, Fire Blade, Fire Lashes, Fire Circle, Shield of Fire, Heat Control, Blocking Fire, Fire Disks,Charged Attacks, Wall of Flames, Heat Redirection, Fire Augmentation, Jet Propulsion ,Long-Range Multiple Fire Whips.
+---------
Technique Branch: Lightning Bending
Technique Type: offence
Attack: 10/10
Speed: 7/10
Defence: 4/10
Technique Description:
Lightning,Also known as "the cold-blooded fire", certain powerful Firebenders are able to generate and manipulate lightning. Lightning generation is the ability to generate and direct lightning. It requires a complete absence of emotion and peace of mind. You can also Redirect Lightning shot at you from an enemy. It was developed after observing the energy re-directing techniques of Waterbending, is able to redirect the course of lightning strikes by absorbing it through one arm, guiding it through his stomach, and out his other arm.
+---
Technique Branch: Blue Flames
Technique Type: Offence
Attack: 10/10
Speed: 8/10
Defence: 3/10
Technique Description:
Blue Fire: Firebenders can control the intensity of their Firebending, reflected in the color of the flames. These blue flames are more efficient than the standard yellow and orange flames produced by lesser forms of Firebending, channeling more energy into the attack and likely traveling further without dissipating. Blue fire also seems to possess more physical force and produce a concussive effect not seen with normal fire, likely due to the fact that it superheats the air around it as it strikes (the same process that creates thunder).
+---
-[ Technique ]-
+---
Technique Name: Hydro Manipulation
Technique Origin: Unknown
Technique Holders:
+ ''Ashizukai''
+ Open To Be Learnt
+ Open To Be Learnt
+ Open To Be Learnt
+ Open To Be Learnt
+---
Technique Branch: WaterBending
Technique Type: Offence / Defence
Attack: 6/10
Speed: 6/10
Defence: 8/10
Technique Description:
Waterbending is one of the four elemental Bending Arts, and is the hydrokinetic ability to control water, as well as all its many forms. The people of the Water Tribe utilize this type of bending.
Water is the element of change. The moon is the source of power in waterbending, and the first waterbenders learned from the moon by observing how the moon pushed and pulled the tides. Waterbenders deal with the flow of energy, they let their defense become their offense, turning their opponents own forces against them.
Types of Water Bending - Water Manipulation, Snow manipulation, Streaming the Water, Water Whips, Water Jets, Waves, Water Bullet, Water Walls/Water Shields, Water Thermokinesis (Solid, Liquid/ Gas), Water Pressure Manipulation, Ice Spikes, Ice Claws, Ice Spear, Ice Creeper, Ice Shield, Ice Discs, Breath of Ice, Water Knife, Water Cloak, Water Filtering, Bubble, Water Drill,Water Spout, Octopus form, Ice Dome, Ice Dome, Ice Prison, Ice Tunnelling, Maelstrom, Mass Freeze, Water Dome, Ice Ramp, Razor Rings, Tsunamis, Remote Waterbending, Water Compression, Cloudbending, Sweat Manipulation, Condensation, Water Run,Steam Manipulation.
Technique Branch: Plant Bending
Tecnhique type: Offence
Attack: 7/10
Speed: 6/10
Defence: 8/10
Tecnhique Description:
Waterbenders can manipulate plant life--from the highly water-saturated vines and roots found within the swamp lands and seaweed from the ocean floor--they can even rapidly regenerate the plant mass of the plants they bend (since the cell tissues of a plant is more versatile than the cell tissues of an animal. Going further, a skilled Waterbender is able to separate and completely extract the water from plants for more effective utilization just as they are able to separate the water from mud, sand, and even polluted river systems, etc. In the case of plant life, this process will then leave behind the withered remains of all the affected plant life or even making them collapse in the case of large trees.
+---
Technique Branch: Blood Bending
Tecnhique type: Offence/ Defence
Attack: 5/10
Speed: 6/10
Defence: 8/10
Technique Description:
Since the human body is roughly 70% water, Bloodbending does not necessarily bend blood, but the fluids in one’s body, allowing the user to manipulate a body's muscles to move as they wish or to stop movement completely. Potentially, a Bloodbender could stop a victim's heart or crush his/her internal organs or even completely extract the fluids from one's body imitating the technique used with plants.
+---
Technique Branch: Healing
Technique Type: Healing
Attack: 0/10
Speed: 5/10
Defence: 0/10
Technique Description:
Waterbenders can sometimes use a unique sub-skill: the ability to heal wounds by redirecting energy paths (or chi) throughout the body, using water as a catalyst. Waterbenders can use their abilities to heal by surrounding a sick or injured person with water, which then glows with a brilliant, silver-colored light.
More to be added.
+---
Technique Name: Fire Manipulation
Technique Origin: Unknown
Technique Holders:
+ ''Ashizukai''
+ Open To Be Learnt
+ Open To Be Learnt
+ Open To Be Learnt
+ Open To Be Learnt
+---
Technique Branch: Fire Bending
Technique Type: offence
Attack: 9/10
Speed: 7/10
Defence: 5/10
Technique Description:
Firebending is one of the four elemental Bending Arts, which utilizes the pyrokinetic ability to create and control fire. Fire is the element of power, overpowering force tempered by unflinching will to accomplish tasks and desires. However, it can also be fueled by Rage and anger. Firebending draws its power from the sun, and the first Firebenders learned their techniques from the dragons. Firebending is notable for its intensive attacking style, and general lack of adequate defense moves, although some notable Firebenders can create defensive moves. Firebenders draw their powers from the sun and other solar objects. A solar eclipse has the potential to completely negate a Firebender's power, revealing a direct connection between the sun and Firebending. Firebenders are also said to draw power from volcanic energy and lightning, though this has never been seen in the series. Firebenders use their internal body heat as a source of their bending to create fire. Caution, it is dangerous, and if used wrongly, can do serious damage to yourself and others around you.
Fire Benders can use their fire in such ways as:
Fireballs, Fire Streams, Blazing Rings & Arcs, Fire Daggers,Fire Whip, Fire Blade, Fire Lashes, Fire Circle, Shield of Fire, Heat Control, Blocking Fire, Fire Disks,Charged Attacks, Wall of Flames, Heat Redirection, Fire Augmentation, Jet Propulsion ,Long-Range Multiple Fire Whips.
+---------
Technique Branch: Lightning Bending
Technique Type: offence
Attack: 10/10
Speed: 7/10
Defence: 4/10
Technique Description:
Lightning,Also known as "the cold-blooded fire", certain powerful Firebenders are able to generate and manipulate lightning. Lightning generation is the ability to generate and direct lightning. It requires a complete absence of emotion and peace of mind. You can also Redirect Lightning shot at you from an enemy. It was developed after observing the energy re-directing techniques of Waterbending, is able to redirect the course of lightning strikes by absorbing it through one arm, guiding it through his stomach, and out his other arm.
+---
Technique Branch: Blue Flames
Technique Type: Offence
Attack: 10/10
Speed: 8/10
Defence: 3/10
Technique Description:
Blue Fire: Firebenders can control the intensity of their Firebending, reflected in the color of the flames. These blue flames are more efficient than the standard yellow and orange flames produced by lesser forms of Firebending, channeling more energy into the attack and likely traveling further without dissipating. Blue fire also seems to possess more physical force and produce a concussive effect not seen with normal fire, likely due to the fact that it superheats the air around it as it strikes (the same process that creates thunder).
+---
-[ Technique ]-
+---
Technique Name: Hydro Manipulation
Technique Origin: Unknown
Technique Holders:
+ ''Ashizukai''
+ Open To Be Learnt
+ Open To Be Learnt
+ Open To Be Learnt
+ Open To Be Learnt
+---
Technique Branch: WaterBending
Technique Type: Offence / Defence
Attack: 6/10
Speed: 6/10
Defence: 8/10
Technique Description:
Waterbending is one of the four elemental Bending Arts, and is the hydrokinetic ability to control water, as well as all its many forms. The people of the Water Tribe utilize this type of bending.
Water is the element of change. The moon is the source of power in waterbending, and the first waterbenders learned from the moon by observing how the moon pushed and pulled the tides. Waterbenders deal with the flow of energy, they let their defense become their offense, turning their opponents own forces against them.
Types of Water Bending - Water Manipulation, Snow manipulation, Streaming the Water, Water Whips, Water Jets, Waves, Water Bullet, Water Walls/Water Shields, Water Thermokinesis (Solid, Liquid/ Gas), Water Pressure Manipulation, Ice Spikes, Ice Claws, Ice Spear, Ice Creeper, Ice Shield, Ice Discs, Breath of Ice, Water Knife, Water Cloak, Water Filtering, Bubble, Water Drill,Water Spout, Octopus form, Ice Dome, Ice Dome, Ice Prison, Ice Tunnelling, Maelstrom, Mass Freeze, Water Dome, Ice Ramp, Razor Rings, Tsunamis, Remote Waterbending, Water Compression, Cloudbending, Sweat Manipulation, Condensation, Water Run,Steam Manipulation.
Technique Branch: Plant Bending
Tecnhique type: Offence
Attack: 7/10
Speed: 6/10
Defence: 8/10
Tecnhique Description:
Waterbenders can manipulate plant life--from the highly water-saturated vines and roots found within the swamp lands and seaweed from the ocean floor--they can even rapidly regenerate the plant mass of the plants they bend (since the cell tissues of a plant is more versatile than the cell tissues of an animal. Going further, a skilled Waterbender is able to separate and completely extract the water from plants for more effective utilization just as they are able to separate the water from mud, sand, and even polluted river systems, etc. In the case of plant life, this process will then leave behind the withered remains of all the affected plant life or even making them collapse in the case of large trees.
+---
Technique Branch: Blood Bending
Tecnhique type: Offence/ Defence
Attack: 5/10
Speed: 6/10
Defence: 8/10
Technique Description:
Since the human body is roughly 70% water, Bloodbending does not necessarily bend blood, but the fluids in one’s body, allowing the user to manipulate a body's muscles to move as they wish or to stop movement completely. Potentially, a Bloodbender could stop a victim's heart or crush his/her internal organs or even completely extract the fluids from one's body imitating the technique used with plants.
+---
Technique Branch: Healing
Technique Type: Healing
Attack: 0/10
Speed: 5/10
Defence: 0/10
Technique Description:
Waterbenders can sometimes use a unique sub-skill: the ability to heal wounds by redirecting energy paths (or chi) throughout the body, using water as a catalyst. Waterbenders can use their abilities to heal by surrounding a sick or injured person with water, which then glows with a brilliant, silver-colored light.
More to be added.
Misa Misuya- Council
- Posts : 1046
Points : 60161
Join date : 2009-08-24
Age : 31
Location : Berkshire
Character sheet
Gold: 4000
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(1569/8000)
Re: Ashizukai's Techniques
Joshy can tell where this came from. ^^
If i am right, the Last Airbender comes out in 2010. Trailer on youtube.
If i am right, the Last Airbender comes out in 2010. Trailer on youtube.
Josh- Council
- Posts : 1631
Points : 60458
Join date : 2009-08-25
Age : 29
Location : Devon, United Kingdom :']
Character sheet
Gold: 3700
Strengh:
(5784/7500)
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