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Ancient Magicks of the Library Master
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Ancient Magicks of the Library Master
Booke of Spells
The Library Master posseses a unique book which he has poured a life time of energy, spells and knowledge into allowing an easy access to the many spells of magicks he knows.
Glyphs
Glyph of Creation
A unique glyph which he once used at the creation of Neldorin, allowing to form materials from other materials available, within reason. For example, water can be formed into ice or vice versa.
Glyph of Uncreation
The opposite of the creation glyph, this allows something to unform into base products or even into non existence. Used slightly after the creation of Neldorin to purge the evils that were malformed.
Glyph of Change
Allows the subtle change of an objects properties. Like the Glyph of Creation but easier and less tiring but less use. For example, water can be turned to ice but can't be made from ice.
Glyph of Opening
Allows the opening of gates to the desired location. It has even been used to open up a small sectioned off pocket of the void.
Glyph of Incarceration
Summons up magical ropes from wherever the glyph is (usually under the target) to wrap around and bind them.
Glyph of Paralysis
Causes the target to become unable to move. The Paralysis slowly creeps up their body, generally starting at the legs.
Glyph of Healing
Causes a glyph to show up on the targetted area, closing off the wound (if it is bleeding or open) and delivering a slow healing energy over time. Takes a while.
The Library Master posseses a unique book which he has poured a life time of energy, spells and knowledge into allowing an easy access to the many spells of magicks he knows.
Glyphs
Glyph of Creation
A unique glyph which he once used at the creation of Neldorin, allowing to form materials from other materials available, within reason. For example, water can be formed into ice or vice versa.
Glyph of Uncreation
The opposite of the creation glyph, this allows something to unform into base products or even into non existence. Used slightly after the creation of Neldorin to purge the evils that were malformed.
Glyph of Change
Allows the subtle change of an objects properties. Like the Glyph of Creation but easier and less tiring but less use. For example, water can be turned to ice but can't be made from ice.
Glyph of Opening
Allows the opening of gates to the desired location. It has even been used to open up a small sectioned off pocket of the void.
Glyph of Incarceration
Summons up magical ropes from wherever the glyph is (usually under the target) to wrap around and bind them.
Glyph of Paralysis
Causes the target to become unable to move. The Paralysis slowly creeps up their body, generally starting at the legs.
Glyph of Healing
Causes a glyph to show up on the targetted area, closing off the wound (if it is bleeding or open) and delivering a slow healing energy over time. Takes a while.
Josh- Council
- Posts : 1631
Points : 60458
Join date : 2009-08-25
Age : 29
Location : Devon, United Kingdom :']
Character sheet
Gold: 3700
Strengh:
(5784/7500)
Re: Ancient Magicks of the Library Master
Scrying
The Library Master, or Nadiril, has an ability of Scrying any person, almost anywhere. Hell, he has even Scryed Yami but no doubt she realised it. Mainly, he uses it for writing the Books of the people that he has to fill in the old fashioned way - by hand. However, it is a very versatile spell. It can be used for spying and location and for tactical views of the places around him. It gives an insight into many possibilites.
The draw back is that it can leave him vulnerable if he uses it for extended periods of time. He becomes oblivious to the area around him (unless he Scrys himself in the spell) apart from a small presense of those near.
When he uses it, the red tattoo on his forehead glows, for some reason.
The Library Master, or Nadiril, has an ability of Scrying any person, almost anywhere. Hell, he has even Scryed Yami but no doubt she realised it. Mainly, he uses it for writing the Books of the people that he has to fill in the old fashioned way - by hand. However, it is a very versatile spell. It can be used for spying and location and for tactical views of the places around him. It gives an insight into many possibilites.
The draw back is that it can leave him vulnerable if he uses it for extended periods of time. He becomes oblivious to the area around him (unless he Scrys himself in the spell) apart from a small presense of those near.
When he uses it, the red tattoo on his forehead glows, for some reason.
Josh- Council
- Posts : 1631
Points : 60458
Join date : 2009-08-25
Age : 29
Location : Devon, United Kingdom :']
Character sheet
Gold: 3700
Strengh:
(5784/7500)
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» The Library Master aka Nadiril
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» The Necro Master
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